{"id":1179,"date":"2026-10-05T11:28:26","date_gmt":"2026-10-05T09:28:26","guid":{"rendered":"https:\/\/thatdog.fr\/index.php\/camera-movements-dolly-pan-drone-crane\/"},"modified":"2026-10-05T12:02:41","modified_gmt":"2026-10-05T10:02:41","slug":"camera-movements-dolly-pan-drone-crane","status":"publish","type":"post","link":"https:\/\/thatdog.fr\/index.php\/en\/camera-movements-dolly-pan-drone-crane\/","title":{"rendered":"Camera Movements: Pan, Dolly, Crane and Drone Shots"},"content":{"rendered":"\n[et_pb_section admin_label=\u00a0\u00bbsection\u00a0\u00bb]\n\t\t\t[et_pb_row admin_label=\u00a0\u00bbrow\u00a0\u00bb]\n\t\t\t\t[et_pb_column type=\u00a0\u00bb4_4&Prime;][et_pb_text admin_label=\u00a0\u00bbText\u00a0\u00bb]<p>A camera movement is not an effect: it is a sentence. It reveals, follows, closes in, isolates or adds scale. In this article we go through the essential movements, with animated diagrams seen from above or from the side so you can see what the camera actually does, then crane and drone moves, and finally how to choose the right gesture for a corporate film.<\/p>\n<h2 class=\"wp-block-heading\">Why move the camera?<\/h2>\n<p>A static shot is often the right one. We add movement when it serves an intention: discovering a place, accompanying a character, building tension, linking two elements. A movement without a reason tires the viewer; a motivated one goes unnoticed and drives the story forward.<\/p>\n<h2 class=\"wp-block-heading\">The basic movements<\/h2>\n<h2 class=\"wp-block-heading\">The pan<\/h2>\n<figure class=\"tdp-fig\" style=\"margin:22px 0\"><svg viewBox=\"0 0 640 240\" role=\"img\" aria-label=\"Top view: the camera rotates on its axis, as on a tripod\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" font-family=\"Inter,Helvetica,Arial,sans-serif\" style=\"width:100%;height:auto;display:block\"><rect width=\"640\" height=\"240\" fill=\"#161817\"\/><text x=\"20\" y=\"30\" font-size=\"15\" font-weight=\"700\" fill=\"#ffd400\">Pan<\/text><g fill=\"#f2f0eb\"><circle cx=\"170\" cy=\"52\" r=\"12\"\/><rect x=\"159\" y=\"67\" width=\"22\" height=\"28\" rx=\"8\"\/><\/g><g fill=\"#f2f0eb\"><circle cx=\"320\" cy=\"52\" r=\"12\"\/><rect x=\"309\" y=\"67\" width=\"22\" height=\"28\" rx=\"8\"\/><\/g><g fill=\"#f2f0eb\"><circle cx=\"470\" cy=\"52\" r=\"12\"\/><rect x=\"459\" y=\"67\" width=\"22\" height=\"28\" rx=\"8\"\/><\/g><g transform=\"translate(320 214)\"><g><polygon points=\"0,0 -95,-175 95,-175\" fill=\"#ffd400\" fill-opacity=\".26\" stroke=\"#ffd400\" stroke-width=\"1.5\"\/><rect x=\"-9\" y=\"-12\" width=\"18\" height=\"24\" rx=\"3\" fill=\"#f2f0eb\"\/><polygon points=\"-6,-12 -11,-22 11,-22 6,-12\" fill=\"#f2f0eb\"\/><animateTransform attributeName=\"transform\" type=\"rotate\" values=\"-40;40;-40\" dur=\"6s\" repeatCount=\"indefinite\"\/><\/g><\/g><\/svg><figcaption>Pan: the camera pivots horizontally without moving.<\/figcaption><\/figure>\n<p>The camera stays in place and turns left or right. It is used to follow a subject, link two elements or reveal a setting. A very fast pan, the whip pan, becomes a stylistic effect or a transition.<\/p>\n<h2 class=\"wp-block-heading\">The tilt<\/h2>\n<figure class=\"tdp-fig\" style=\"margin:22px 0\"><svg viewBox=\"0 0 640 240\" role=\"img\" aria-label=\"Side view: the camera tilts up or down\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" font-family=\"Inter,Helvetica,Arial,sans-serif\" style=\"width:100%;height:auto;display:block\"><rect width=\"640\" height=\"240\" fill=\"#161817\"\/><text x=\"20\" y=\"30\" font-size=\"15\" font-weight=\"700\" fill=\"#ffd400\">Tilt<\/text><rect x=\"0\" y=\"214\" width=\"640\" height=\"2\" fill=\"#4a4f4c\"\/><rect x=\"500\" y=\"48\" width=\"34\" height=\"166\" fill=\"#4a4f4c\"\/><circle cx=\"517\" cy=\"38\" r=\"9\" fill=\"#ffd400\"\/><g fill=\"#f2f0eb\"><circle cx=\"430\" cy=\"172\" r=\"9.600000000000001\"\/><rect x=\"421.2\" y=\"184\" width=\"17.6\" height=\"22.400000000000002\" rx=\"6.4\"\/><\/g><g transform=\"translate(100 150)\"><g><polygon points=\"0,0 420,-95 420,95\" fill=\"#ffd400\" fill-opacity=\".26\" stroke=\"#ffd400\" stroke-width=\"1.5\"\/><rect x=\"-12\" y=\"-9\" width=\"24\" height=\"18\" rx=\"3\" fill=\"#f2f0eb\"\/><polygon points=\"12,-6 22,-11 22,11 12,6\" fill=\"#f2f0eb\"\/><animateTransform attributeName=\"transform\" type=\"rotate\" values=\"-22;14;-22\" dur=\"6s\" repeatCount=\"indefinite\"\/><\/g><\/g><\/svg><figcaption>Tilt: the camera rotates vertically.<\/figcaption><\/figure>\n<p>A tilt reveals the height of a building, a machine or a person, from bottom to top or the reverse. It conveys grandeur or crushing weight depending on the direction.<\/p>\n<h2 class=\"wp-block-heading\">The dolly in and out<\/h2>\n<figure class=\"tdp-fig\" style=\"margin:22px 0\"><svg viewBox=\"0 0 640 240\" role=\"img\" aria-label=\"Top view: the camera moves toward the subject and the subject grows in the frame\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" font-family=\"Inter,Helvetica,Arial,sans-serif\" style=\"width:100%;height:auto;display:block\"><rect width=\"640\" height=\"240\" fill=\"#161817\"\/><text x=\"20\" y=\"30\" font-size=\"15\" font-weight=\"700\" fill=\"#ffd400\">Dolly in<\/text><g fill=\"#f2f0eb\"><circle cx=\"260\" cy=\"62\" r=\"12\"\/><rect x=\"249\" y=\"77\" width=\"22\" height=\"28\" rx=\"8\"\/><\/g><g><g><polygon points=\"0,0 -70,-125 70,-125\" fill=\"#ffd400\" fill-opacity=\".26\" stroke=\"#ffd400\" stroke-width=\"1.5\"\/><rect x=\"-9\" y=\"-12\" width=\"18\" height=\"24\" rx=\"3\" fill=\"#f2f0eb\"\/><polygon points=\"-6,-12 -11,-22 11,-22 6,-12\" fill=\"#f2f0eb\"\/><\/g><animateTransform attributeName=\"transform\" type=\"translate\" values=\"260 220;260 140;260 220\" dur=\"6s\" repeatCount=\"indefinite\"\/><\/g><clipPath id=\"dzc\"><rect x=\"440\" y=\"70\" width=\"170\" height=\"110\"\/><\/clipPath><rect x=\"440\" y=\"70\" width=\"170\" height=\"110\" fill=\"#232726\" stroke=\"#f2f0eb\" stroke-width=\"1.5\"\/><g clip-path=\"url(#dzc)\"><g transform=\"translate(525 125)\"><g><circle cx=\"0\" cy=\"-12\" r=\"11\" fill=\"#f2f0eb\"\/><rect x=\"-10\" y=\"3\" width=\"20\" height=\"26\" rx=\"8\" fill=\"#f2f0eb\"\/><animateTransform attributeName=\"transform\" type=\"scale\" values=\"1;2.2;1\" dur=\"6s\" repeatCount=\"indefinite\"\/><\/g><\/g><\/g><\/svg><figcaption>Dolly in: the camera moves closer and the subject grows in the frame.<\/figcaption><\/figure>\n<p>Here the camera really moves. Moving in draws attention and enters the subject\u2019s intimacy; moving out reveals context or isolates the character. Do not confuse it with a zoom: a zoom changes the focal length from a fixed position, whereas a dolly changes the relationship between foreground and background (parallax). Combining a dolly in with a zoom out, or the reverse, gives the dolly zoom, famous for its vertigo effect.<\/p>\n<h2 class=\"wp-block-heading\">The tracking shot<\/h2>\n<figure class=\"tdp-fig\" style=\"margin:22px 0\"><svg viewBox=\"0 0 640 240\" role=\"img\" aria-label=\"Top view: the camera glides parallel to the scenery\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" font-family=\"Inter,Helvetica,Arial,sans-serif\" style=\"width:100%;height:auto;display:block\"><rect width=\"640\" height=\"240\" fill=\"#161817\"\/><text x=\"20\" y=\"30\" font-size=\"15\" font-weight=\"700\" fill=\"#ffd400\">Tracking shot<\/text><g fill=\"#4a4f4c\"><circle cx=\"90\" cy=\"70\" r=\"16\"\/><rect x=\"86\" y=\"84\" width=\"8\" height=\"26\"\/><\/g><g fill=\"#4a4f4c\"><circle cx=\"230\" cy=\"70\" r=\"16\"\/><rect x=\"226\" y=\"84\" width=\"8\" height=\"26\"\/><\/g><g fill=\"#4a4f4c\"><circle cx=\"370\" cy=\"70\" r=\"16\"\/><rect x=\"366\" y=\"84\" width=\"8\" height=\"26\"\/><\/g><g fill=\"#4a4f4c\"><circle cx=\"510\" cy=\"70\" r=\"16\"\/><rect x=\"506\" y=\"84\" width=\"8\" height=\"26\"\/><\/g><rect x=\"60\" y=\"214\" width=\"520\" height=\"3\" fill=\"#4a4f4c\"\/><g><g><polygon points=\"0,0 -75,-130 75,-130\" fill=\"#ffd400\" fill-opacity=\".26\" stroke=\"#ffd400\" stroke-width=\"1.5\"\/><rect x=\"-9\" y=\"-12\" width=\"18\" height=\"24\" rx=\"3\" fill=\"#f2f0eb\"\/><polygon points=\"-6,-12 -11,-22 11,-22 6,-12\" fill=\"#f2f0eb\"\/><\/g><animateTransform attributeName=\"transform\" type=\"translate\" values=\"110 200;530 200;110 200\" dur=\"7s\" repeatCount=\"indefinite\"\/><\/g><\/svg><figcaption>Tracking shot: the camera glides sideways and the scenery passes with parallax.<\/figcaption><\/figure>\n<p>The camera moves parallel to the subject: it accompanies a person walking or runs alongside a set. The result is smooth if the equipment is suited. We cover these tools in our article on <a href=\"https:\/\/thatdog.fr\/index.php\/en\/camera-stabilisation-steadicam-gimbal-slider-dolly\/\">camera stabilisation<\/a> (slider, track, gimbal, Steadicam).<\/p>\n<h2 class=\"wp-block-heading\">The crane: rising, descending, opening a scene<\/h2>\n<figure class=\"tdp-fig\" style=\"margin:22px 0\"><svg viewBox=\"0 0 640 240\" role=\"img\" aria-label=\"Side view: the crane arm rises and lowers while the camera stays aimed at the subject\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" font-family=\"Inter,Helvetica,Arial,sans-serif\" style=\"width:100%;height:auto;display:block\"><rect width=\"640\" height=\"240\" fill=\"#161817\"\/><text x=\"20\" y=\"30\" font-size=\"15\" font-weight=\"700\" fill=\"#ffd400\">Crane<\/text><rect x=\"0\" y=\"216\" width=\"640\" height=\"2\" fill=\"#4a4f4c\"\/><rect x=\"112\" y=\"150\" width=\"16\" height=\"66\" fill=\"#4a4f4c\"\/><g fill=\"#f2f0eb\"><circle cx=\"530\" cy=\"160\" r=\"12\"\/><rect x=\"519\" y=\"175\" width=\"22\" height=\"28\" rx=\"8\"\/><\/g><g transform=\"translate(120 150)\"><g><line x1=\"-55\" y1=\"0\" x2=\"215\" y2=\"0\" stroke=\"#f2f0eb\" stroke-width=\"5\"\/><rect x=\"-70\" y=\"-10\" width=\"22\" height=\"20\" fill=\"#4a4f4c\"\/><animateTransform attributeName=\"transform\" type=\"rotate\" values=\"-26;10;-26\" dur=\"7s\" repeatCount=\"indefinite\"\/><g transform=\"translate(215 0)\"><g><polygon points=\"0,0 300,-60 300,60\" fill=\"#ffd400\" fill-opacity=\".26\" stroke=\"#ffd400\" stroke-width=\"1.5\"\/><rect x=\"-12\" y=\"-9\" width=\"24\" height=\"18\" rx=\"3\" fill=\"#f2f0eb\"\/><polygon points=\"12,-6 22,-11 22,11 12,6\" fill=\"#f2f0eb\"\/><animateTransform attributeName=\"transform\" type=\"rotate\" values=\"26;-10;26\" dur=\"7s\" repeatCount=\"indefinite\"\/><\/g><\/g><\/g><\/g><circle cx=\"120\" cy=\"150\" r=\"7\" fill=\"#ffd400\"\/><\/svg><figcaption>Crane: the arm describes an arc while the camera stays pointed at the subject.<\/figcaption><\/figure>\n<p>A crane (or jib) is a pivoting arm with the camera at one end and a counterweight at the other. It describes an arc: the camera rises or descends while staying aimed at the subject. Rising, it opens a scene and adds scale; descending, it closes in on the characters. Depending on the project, a light crane, a jib or a telescopic arm is enough, but you need space, set-up time and a crew to operate it safely.<\/p>\n<h2 class=\"wp-block-heading\">Drone movements<\/h2>\n<figure class=\"tdp-fig\" style=\"margin:22px 0\"><svg viewBox=\"0 0 640 240\" role=\"img\" aria-label=\"Top view: the drone circles a subject, keeping it in frame\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" font-family=\"Inter,Helvetica,Arial,sans-serif\" style=\"width:100%;height:auto;display:block\"><rect width=\"640\" height=\"240\" fill=\"#161817\"\/><text x=\"20\" y=\"30\" font-size=\"15\" font-weight=\"700\" fill=\"#ffd400\">Drone orbit<\/text><circle cx=\"320\" cy=\"125\" r=\"84\" fill=\"none\" stroke=\"#4a4f4c\" stroke-dasharray=\"5 5\"\/><rect x=\"300\" y=\"105\" width=\"40\" height=\"40\" fill=\"#ffd400\"\/><g><g fill=\"#f2f0eb\"><circle cx=\"-14\" cy=\"-6\" r=\"5\"\/><circle cx=\"14\" cy=\"-6\" r=\"5\"\/><circle cx=\"-14\" cy=\"6\" r=\"5\"\/><circle cx=\"14\" cy=\"6\" r=\"5\"\/><rect x=\"-8\" y=\"-6\" width=\"16\" height=\"12\" rx=\"3\"\/><\/g><polygon points=\"0,0 -30,62 30,62\" fill=\"#ffd400\" fill-opacity=\".26\" stroke=\"#ffd400\" stroke-width=\"1.5\"\/><animateMotion path=\"M320,41 a84,84 0 1,1 0,168 a84,84 0 1,1 0,-168\" dur=\"9s\" rotate=\"auto\" repeatCount=\"indefinite\"\/><\/g><\/svg><figcaption>Orbit: the drone circles the subject, which stays at the centre of the frame.<\/figcaption><\/figure>\n<p>A drone offers a freedom a crane cannot: height, distance, continuous trajectories. A few classic moves:<\/p>\n<ul><li><strong>The reveal:<\/strong> the drone rises or moves forward past an obstacle (a hill, a wall) to unveil a place.<\/li><li><strong>The orbit:<\/strong> the drone circles a building, a monument or a subject that stays at the centre of the frame.<\/li><li><strong>The fly-over:<\/strong> the drone moves forward at constant altitude above a landscape, a site or a building project.<\/li><li><strong>The follow:<\/strong> the drone accompanies a vehicle, a boat or a person in motion.<\/li><li><strong>The top-down:<\/strong> the camera looks straight down, very graphic for shapes, crops or bodies of water.<\/li><li><strong>The rising pull-back:<\/strong> the drone retreats while rising to place the subject in its environment.<\/li><\/ul>\n<p>Drones are strictly regulated (zones, authorisations, pilot training): we cover this on our <a href=\"https:\/\/thatdog.fr\/index.php\/en\/drone-business\/\">drone for business page<\/a>.<\/p>\n<h2 class=\"wp-block-heading\">Which movement for which effect?<\/h2>\n<figure class=\"wp-block-table\"><table><thead><tr><th>Movement<\/th><th>Intended effect<\/th><th>Common tool<\/th><th>Avoid<\/th><\/tr><\/thead><tbody><tr><td>Pan<\/td><td>Follow, link, reveal<\/td><td>Tripod, fluid head<\/td><td>Uneven speed<\/td><\/tr><tr><td>Tilt<\/td><td>Reveal height<\/td><td>Tripod, gimbal<\/td><td>Abrupt stop<\/td><\/tr><tr><td>Dolly in<\/td><td>Intimacy, attention<\/td><td>Slider, track, gimbal<\/td><td>Mixing it up with a zoom<\/td><\/tr><tr><td>Dolly out<\/td><td>Context, isolation<\/td><td>Track, gimbal<\/td><td>Obstacles behind the camera<\/td><\/tr><tr><td>Tracking shot<\/td><td>Accompany, parallax<\/td><td>Track, slider, gimbal<\/td><td>Empty scenery<\/td><\/tr><tr><td>Crane<\/td><td>Open or close a scene<\/td><td>Jib, crane<\/td><td>Lack of space<\/td><\/tr><tr><td>Drone<\/td><td>Scale, aerial viewpoint<\/td><td>Professional drone<\/td><td>Unauthorised zones<\/td><\/tr><\/tbody><\/table><\/figure>\n<div class=\"tdp-tip\"><p><strong>Our rule.<\/strong> One movement, one intention. Start and end on a held frame, keep a constant speed, and shoot a static safety shot for the edit.<\/p><\/div>\n<div class=\"tdp-cta\"><p><strong>A camera movement to imagine?<\/strong><br>Tell us about your project: we choose the gesture that serves your image.<\/p><a href=\"https:\/\/thatdog.fr\/index.php\/en\/quote-request\/\">Request a quote \u2192<\/a><\/div>[\/et_pb_text][\/et_pb_column]\n\t\t\t[\/et_pb_row]\n\t\t[\/et_pb_section]\n","protected":false},"excerpt":{"rendered":"<p>Pan, tilt, dolly, crane and drone: camera movements explained with animated diagrams, their effects and how to choose the right one.<\/p>\n","protected":false},"author":1,"featured_media":1147,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_et_pb_use_builder":"on","_et_pb_old_content":"<p>A camera movement is not an effect: it is a sentence. It reveals, follows, closes in, isolates or adds scale. In this article we go through the essential movements, with animated diagrams seen from above or from the side so you can see what the camera actually does, then crane and drone moves, and finally how to choose the right gesture for a corporate film.<\/p>\n<h2 class=\"wp-block-heading\">Why move the camera?<\/h2>\n<p>A static shot is often the right one. We add movement when it serves an intention: discovering a place, accompanying a character, building tension, linking two elements. A movement without a reason tires the viewer; a motivated one goes unnoticed and drives the story forward.<\/p>\n<h2 class=\"wp-block-heading\">The basic movements<\/h2>\n<h2 class=\"wp-block-heading\">The pan<\/h2>\n<figure class=\"tdp-fig\" style=\"margin:22px 0\"><svg viewBox=\"0 0 640 240\" role=\"img\" aria-label=\"Top view: the camera rotates on its axis, as on a tripod\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" font-family=\"Inter,Helvetica,Arial,sans-serif\" style=\"width:100%;height:auto;display:block\"><rect width=\"640\" height=\"240\" fill=\"#161817\"\/><text x=\"20\" y=\"30\" font-size=\"15\" font-weight=\"700\" fill=\"#ffd400\">Pan<\/text><g fill=\"#f2f0eb\"><circle cx=\"170\" cy=\"52\" r=\"12\"\/><rect x=\"159\" y=\"67\" width=\"22\" height=\"28\" rx=\"8\"\/><\/g><g fill=\"#f2f0eb\"><circle cx=\"320\" cy=\"52\" r=\"12\"\/><rect x=\"309\" y=\"67\" width=\"22\" height=\"28\" rx=\"8\"\/><\/g><g fill=\"#f2f0eb\"><circle cx=\"470\" cy=\"52\" r=\"12\"\/><rect x=\"459\" y=\"67\" width=\"22\" height=\"28\" rx=\"8\"\/><\/g><g transform=\"translate(320 214)\"><g><polygon points=\"0,0 -95,-175 95,-175\" fill=\"#ffd400\" fill-opacity=\".26\" stroke=\"#ffd400\" stroke-width=\"1.5\"\/><rect x=\"-9\" y=\"-12\" width=\"18\" height=\"24\" rx=\"3\" fill=\"#f2f0eb\"\/><polygon points=\"-6,-12 -11,-22 11,-22 6,-12\" fill=\"#f2f0eb\"\/><animateTransform attributeName=\"transform\" type=\"rotate\" values=\"-40;40;-40\" dur=\"6s\" repeatCount=\"indefinite\"\/><\/g><\/g><\/svg><figcaption>Pan: the camera pivots horizontally without moving.<\/figcaption><\/figure>\n<p>The camera stays in place and turns left or right. It is used to follow a subject, link two elements or reveal a setting. A very fast pan, the whip pan, becomes a stylistic effect or a transition.<\/p>\n<h2 class=\"wp-block-heading\">The tilt<\/h2>\n<figure class=\"tdp-fig\" style=\"margin:22px 0\"><svg viewBox=\"0 0 640 240\" role=\"img\" aria-label=\"Side view: the camera tilts up or down\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" font-family=\"Inter,Helvetica,Arial,sans-serif\" style=\"width:100%;height:auto;display:block\"><rect width=\"640\" height=\"240\" fill=\"#161817\"\/><text x=\"20\" y=\"30\" font-size=\"15\" font-weight=\"700\" fill=\"#ffd400\">Tilt<\/text><rect x=\"0\" y=\"214\" width=\"640\" height=\"2\" fill=\"#4a4f4c\"\/><rect x=\"500\" y=\"48\" width=\"34\" height=\"166\" fill=\"#4a4f4c\"\/><circle cx=\"517\" cy=\"38\" r=\"9\" fill=\"#ffd400\"\/><g fill=\"#f2f0eb\"><circle cx=\"430\" cy=\"172\" r=\"9.600000000000001\"\/><rect x=\"421.2\" y=\"184\" width=\"17.6\" height=\"22.400000000000002\" rx=\"6.4\"\/><\/g><g transform=\"translate(100 150)\"><g><polygon points=\"0,0 420,-95 420,95\" fill=\"#ffd400\" fill-opacity=\".26\" stroke=\"#ffd400\" stroke-width=\"1.5\"\/><rect x=\"-12\" y=\"-9\" width=\"24\" height=\"18\" rx=\"3\" fill=\"#f2f0eb\"\/><polygon points=\"12,-6 22,-11 22,11 12,6\" fill=\"#f2f0eb\"\/><animateTransform attributeName=\"transform\" type=\"rotate\" values=\"-22;14;-22\" dur=\"6s\" repeatCount=\"indefinite\"\/><\/g><\/g><\/svg><figcaption>Tilt: the camera rotates vertically.<\/figcaption><\/figure>\n<p>A tilt reveals the height of a building, a machine or a person, from bottom to top or the reverse. It conveys grandeur or crushing weight depending on the direction.<\/p>\n<h2 class=\"wp-block-heading\">The dolly in and out<\/h2>\n<figure class=\"tdp-fig\" style=\"margin:22px 0\"><svg viewBox=\"0 0 640 240\" role=\"img\" aria-label=\"Top view: the camera moves toward the subject and the subject grows in the frame\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" font-family=\"Inter,Helvetica,Arial,sans-serif\" style=\"width:100%;height:auto;display:block\"><rect width=\"640\" height=\"240\" fill=\"#161817\"\/><text x=\"20\" y=\"30\" font-size=\"15\" font-weight=\"700\" fill=\"#ffd400\">Dolly in<\/text><g fill=\"#f2f0eb\"><circle cx=\"260\" cy=\"62\" r=\"12\"\/><rect x=\"249\" y=\"77\" width=\"22\" height=\"28\" rx=\"8\"\/><\/g><g><g><polygon points=\"0,0 -70,-125 70,-125\" fill=\"#ffd400\" fill-opacity=\".26\" stroke=\"#ffd400\" stroke-width=\"1.5\"\/><rect x=\"-9\" y=\"-12\" width=\"18\" height=\"24\" rx=\"3\" fill=\"#f2f0eb\"\/><polygon points=\"-6,-12 -11,-22 11,-22 6,-12\" fill=\"#f2f0eb\"\/><\/g><animateTransform attributeName=\"transform\" type=\"translate\" values=\"260 220;260 140;260 220\" dur=\"6s\" repeatCount=\"indefinite\"\/><\/g><clipPath id=\"dzc\"><rect x=\"440\" y=\"70\" width=\"170\" height=\"110\"\/><\/clipPath><rect x=\"440\" y=\"70\" width=\"170\" height=\"110\" fill=\"#232726\" stroke=\"#f2f0eb\" stroke-width=\"1.5\"\/><g clip-path=\"url(#dzc)\"><g transform=\"translate(525 125)\"><g><circle cx=\"0\" cy=\"-12\" r=\"11\" fill=\"#f2f0eb\"\/><rect x=\"-10\" y=\"3\" width=\"20\" height=\"26\" rx=\"8\" fill=\"#f2f0eb\"\/><animateTransform attributeName=\"transform\" type=\"scale\" values=\"1;2.2;1\" dur=\"6s\" repeatCount=\"indefinite\"\/><\/g><\/g><\/g><\/svg><figcaption>Dolly in: the camera moves closer and the subject grows in the frame.<\/figcaption><\/figure>\n<p>Here the camera really moves. Moving in draws attention and enters the subject\u2019s intimacy; moving out reveals context or isolates the character. Do not confuse it with a zoom: a zoom changes the focal length from a fixed position, whereas a dolly changes the relationship between foreground and background (parallax). Combining a dolly in with a zoom out, or the reverse, gives the dolly zoom, famous for its vertigo effect.<\/p>\n<h2 class=\"wp-block-heading\">The tracking shot<\/h2>\n<figure class=\"tdp-fig\" style=\"margin:22px 0\"><svg viewBox=\"0 0 640 240\" role=\"img\" aria-label=\"Top view: the camera glides parallel to the scenery\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" font-family=\"Inter,Helvetica,Arial,sans-serif\" style=\"width:100%;height:auto;display:block\"><rect width=\"640\" height=\"240\" fill=\"#161817\"\/><text x=\"20\" y=\"30\" font-size=\"15\" font-weight=\"700\" fill=\"#ffd400\">Tracking shot<\/text><g fill=\"#4a4f4c\"><circle cx=\"90\" cy=\"70\" r=\"16\"\/><rect x=\"86\" y=\"84\" width=\"8\" height=\"26\"\/><\/g><g fill=\"#4a4f4c\"><circle cx=\"230\" cy=\"70\" r=\"16\"\/><rect x=\"226\" y=\"84\" width=\"8\" height=\"26\"\/><\/g><g fill=\"#4a4f4c\"><circle cx=\"370\" cy=\"70\" r=\"16\"\/><rect x=\"366\" y=\"84\" width=\"8\" height=\"26\"\/><\/g><g fill=\"#4a4f4c\"><circle cx=\"510\" cy=\"70\" r=\"16\"\/><rect x=\"506\" y=\"84\" width=\"8\" height=\"26\"\/><\/g><rect x=\"60\" y=\"214\" width=\"520\" height=\"3\" fill=\"#4a4f4c\"\/><g><g><polygon points=\"0,0 -75,-130 75,-130\" fill=\"#ffd400\" fill-opacity=\".26\" stroke=\"#ffd400\" stroke-width=\"1.5\"\/><rect x=\"-9\" y=\"-12\" width=\"18\" height=\"24\" rx=\"3\" fill=\"#f2f0eb\"\/><polygon points=\"-6,-12 -11,-22 11,-22 6,-12\" fill=\"#f2f0eb\"\/><\/g><animateTransform attributeName=\"transform\" type=\"translate\" values=\"110 200;530 200;110 200\" dur=\"7s\" repeatCount=\"indefinite\"\/><\/g><\/svg><figcaption>Tracking shot: the camera glides sideways and the scenery passes with parallax.<\/figcaption><\/figure>\n<p>The camera moves parallel to the subject: it accompanies a person walking or runs alongside a set. The result is smooth if the equipment is suited. We cover these tools in our article on <a href=\"https:\/\/thatdog.fr\/index.php\/en\/camera-stabilisation-steadicam-gimbal-slider-dolly\/\">camera stabilisation<\/a> (slider, track, gimbal, Steadicam).<\/p>\n<h2 class=\"wp-block-heading\">The crane: rising, descending, opening a scene<\/h2>\n<figure class=\"tdp-fig\" style=\"margin:22px 0\"><svg viewBox=\"0 0 640 240\" role=\"img\" aria-label=\"Side view: the crane arm rises and lowers while the camera stays aimed at the subject\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" font-family=\"Inter,Helvetica,Arial,sans-serif\" style=\"width:100%;height:auto;display:block\"><rect width=\"640\" height=\"240\" fill=\"#161817\"\/><text x=\"20\" y=\"30\" font-size=\"15\" font-weight=\"700\" fill=\"#ffd400\">Crane<\/text><rect x=\"0\" y=\"216\" width=\"640\" height=\"2\" fill=\"#4a4f4c\"\/><rect x=\"112\" y=\"150\" width=\"16\" height=\"66\" fill=\"#4a4f4c\"\/><g fill=\"#f2f0eb\"><circle cx=\"530\" cy=\"160\" r=\"12\"\/><rect x=\"519\" y=\"175\" width=\"22\" height=\"28\" rx=\"8\"\/><\/g><g transform=\"translate(120 150)\"><g><line x1=\"-55\" y1=\"0\" x2=\"215\" y2=\"0\" stroke=\"#f2f0eb\" stroke-width=\"5\"\/><rect x=\"-70\" y=\"-10\" width=\"22\" height=\"20\" fill=\"#4a4f4c\"\/><animateTransform attributeName=\"transform\" type=\"rotate\" values=\"-26;10;-26\" dur=\"7s\" repeatCount=\"indefinite\"\/><g transform=\"translate(215 0)\"><g><polygon points=\"0,0 300,-60 300,60\" fill=\"#ffd400\" fill-opacity=\".26\" stroke=\"#ffd400\" stroke-width=\"1.5\"\/><rect x=\"-12\" y=\"-9\" width=\"24\" height=\"18\" rx=\"3\" fill=\"#f2f0eb\"\/><polygon points=\"12,-6 22,-11 22,11 12,6\" fill=\"#f2f0eb\"\/><animateTransform attributeName=\"transform\" type=\"rotate\" values=\"26;-10;26\" dur=\"7s\" repeatCount=\"indefinite\"\/><\/g><\/g><\/g><\/g><circle cx=\"120\" cy=\"150\" r=\"7\" fill=\"#ffd400\"\/><\/svg><figcaption>Crane: the arm describes an arc while the camera stays pointed at the subject.<\/figcaption><\/figure>\n<p>A crane (or jib) is a pivoting arm with the camera at one end and a counterweight at the other. It describes an arc: the camera rises or descends while staying aimed at the subject. Rising, it opens a scene and adds scale; descending, it closes in on the characters. Depending on the project, a light crane, a jib or a telescopic arm is enough, but you need space, set-up time and a crew to operate it safely.<\/p>\n<h2 class=\"wp-block-heading\">Drone movements<\/h2>\n<figure class=\"tdp-fig\" style=\"margin:22px 0\"><svg viewBox=\"0 0 640 240\" role=\"img\" aria-label=\"Top view: the drone circles a subject, keeping it in frame\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" font-family=\"Inter,Helvetica,Arial,sans-serif\" style=\"width:100%;height:auto;display:block\"><rect width=\"640\" height=\"240\" fill=\"#161817\"\/><text x=\"20\" y=\"30\" font-size=\"15\" font-weight=\"700\" fill=\"#ffd400\">Drone orbit<\/text><circle cx=\"320\" cy=\"125\" r=\"84\" fill=\"none\" stroke=\"#4a4f4c\" stroke-dasharray=\"5 5\"\/><rect x=\"300\" y=\"105\" width=\"40\" height=\"40\" fill=\"#ffd400\"\/><g><g fill=\"#f2f0eb\"><circle cx=\"-14\" cy=\"-6\" r=\"5\"\/><circle cx=\"14\" cy=\"-6\" r=\"5\"\/><circle cx=\"-14\" cy=\"6\" r=\"5\"\/><circle cx=\"14\" cy=\"6\" r=\"5\"\/><rect x=\"-8\" y=\"-6\" width=\"16\" height=\"12\" rx=\"3\"\/><\/g><polygon points=\"0,0 -30,62 30,62\" fill=\"#ffd400\" fill-opacity=\".26\" stroke=\"#ffd400\" stroke-width=\"1.5\"\/><animateMotion path=\"M320,41 a84,84 0 1,1 0,168 a84,84 0 1,1 0,-168\" dur=\"9s\" rotate=\"auto\" repeatCount=\"indefinite\"\/><\/g><\/svg><figcaption>Orbit: the drone circles the subject, which stays at the centre of the frame.<\/figcaption><\/figure>\n<p>A drone offers a freedom a crane cannot: height, distance, continuous trajectories. A few classic moves:<\/p>\n<ul><li><strong>The reveal:<\/strong> the drone rises or moves forward past an obstacle (a hill, a wall) to unveil a place.<\/li><li><strong>The orbit:<\/strong> the drone circles a building, a monument or a subject that stays at the centre of the frame.<\/li><li><strong>The fly-over:<\/strong> the drone moves forward at constant altitude above a landscape, a site or a building project.<\/li><li><strong>The follow:<\/strong> the drone accompanies a vehicle, a boat or a person in motion.<\/li><li><strong>The top-down:<\/strong> the camera looks straight down, very graphic for shapes, crops or bodies of water.<\/li><li><strong>The rising pull-back:<\/strong> the drone retreats while rising to place the subject in its environment.<\/li><\/ul>\n<p>Drones are strictly regulated (zones, authorisations, pilot training): we cover this on our <a href=\"https:\/\/thatdog.fr\/index.php\/en\/drone-business\/\">drone for business page<\/a>.<\/p>\n<h2 class=\"wp-block-heading\">Which movement for which effect?<\/h2>\n<figure class=\"wp-block-table\"><table><thead><tr><th>Movement<\/th><th>Intended effect<\/th><th>Common tool<\/th><th>Avoid<\/th><\/tr><\/thead><tbody><tr><td>Pan<\/td><td>Follow, link, reveal<\/td><td>Tripod, fluid head<\/td><td>Uneven speed<\/td><\/tr><tr><td>Tilt<\/td><td>Reveal height<\/td><td>Tripod, gimbal<\/td><td>Abrupt stop<\/td><\/tr><tr><td>Dolly in<\/td><td>Intimacy, attention<\/td><td>Slider, track, gimbal<\/td><td>Mixing it up with a zoom<\/td><\/tr><tr><td>Dolly out<\/td><td>Context, isolation<\/td><td>Track, gimbal<\/td><td>Obstacles behind the camera<\/td><\/tr><tr><td>Tracking shot<\/td><td>Accompany, parallax<\/td><td>Track, slider, gimbal<\/td><td>Empty scenery<\/td><\/tr><tr><td>Crane<\/td><td>Open or close a scene<\/td><td>Jib, crane<\/td><td>Lack of space<\/td><\/tr><tr><td>Drone<\/td><td>Scale, aerial viewpoint<\/td><td>Professional drone<\/td><td>Unauthorised zones<\/td><\/tr><\/tbody><\/table><\/figure>\n<div class=\"tdp-tip\"><p><strong>Our rule.<\/strong> One movement, one intention. Start and end on a held frame, keep a constant speed, and shoot a static safety shot for the edit.<\/p><\/div>\n<div class=\"tdp-cta\"><p><strong>A camera movement to imagine?<\/strong><br>Tell us about your project: we choose the gesture that serves your image.<\/p><a href=\"https:\/\/thatdog.fr\/index.php\/en\/quote-request\/\">Request a quote \u2192<\/a><\/div>","_et_gb_content_width":"","footnotes":""},"categories":[248],"tags":[83,73,59],"class_list":["post-1179","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-mag-a-en","tag-drones","tag-filming","tag-video-2"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v28.6 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Camera Movements: Pan, Dolly, Crane and Drone Shots<\/title>\n<meta name=\"description\" content=\"Pan, tilt, dolly, crane and drone: camera movements explained with animated diagrams, their effects and how to choose the right one.\" 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